What a boring experience! ” This could be a teenager comment after a school trip to a museum. In fact, the general idea about museums is that they are locations merely devoted to the exposition of artifacts and showcases, places considered as boring and uncommunicative, far away from our everyday life. In this paper we are going to present a case study based on our experience related to the “Keys to Rome ” exhibition, the final event of V-Must.net project (Virtual Museums Transnational Network), where we focused our attention on two main aspects with the purpose of demonstrating that technology can help in changing the common idea about museums. First, we analyzed the users’ ability in interacting with the technology available in the exhibi...
In September 2014, the Allard Pierson Museum, the archaeology museum of the University of Amsterdam,...
Interactive technologies are employed in museums to enhance the visitors' experience and help them l...
Between the 15th of September 2005 and the 15th of November 2005, an exhibit on virtual and Roman ar...
Abstract In recent years, novel paradigms of computing have emerged, which enable computational powe...
International audienceThe increasing investment in R&D concerning virtual museums (VM) in the last y...
<p class="p1">This paper investigates how museum visitors use digital technologies to mediate their ...
Summarization: This paper presents the preliminary results of a research project aimed at exploring ...
Digital content is ubiquitous in all parts of life today. In particular Web 2.0 technology changed t...
<p class="Abstracttext">The paper presents an overview of the domain known as “Virtual Museums”, as ...
Over the years museums used new technologies to catalogue their collections both for internal manage...
Museums, art galleries and exhibitions play an important role in the discovery of knowledge, informa...
AbstractThe perception and expectations about the use of ICT in museums are the goal of this study. ...
With the constant development of digital means of entertainment – that are easily made available to ...
In the last decades, museums have transformed their role from restricted high-class mausoleums to po...
In 2005, an exhibit on virtual and Roman archaeology was organized in Rome in the Trajan's Market Mu...
In September 2014, the Allard Pierson Museum, the archaeology museum of the University of Amsterdam,...
Interactive technologies are employed in museums to enhance the visitors' experience and help them l...
Between the 15th of September 2005 and the 15th of November 2005, an exhibit on virtual and Roman ar...
Abstract In recent years, novel paradigms of computing have emerged, which enable computational powe...
International audienceThe increasing investment in R&D concerning virtual museums (VM) in the last y...
<p class="p1">This paper investigates how museum visitors use digital technologies to mediate their ...
Summarization: This paper presents the preliminary results of a research project aimed at exploring ...
Digital content is ubiquitous in all parts of life today. In particular Web 2.0 technology changed t...
<p class="Abstracttext">The paper presents an overview of the domain known as “Virtual Museums”, as ...
Over the years museums used new technologies to catalogue their collections both for internal manage...
Museums, art galleries and exhibitions play an important role in the discovery of knowledge, informa...
AbstractThe perception and expectations about the use of ICT in museums are the goal of this study. ...
With the constant development of digital means of entertainment – that are easily made available to ...
In the last decades, museums have transformed their role from restricted high-class mausoleums to po...
In 2005, an exhibit on virtual and Roman archaeology was organized in Rome in the Trajan's Market Mu...
In September 2014, the Allard Pierson Museum, the archaeology museum of the University of Amsterdam,...
Interactive technologies are employed in museums to enhance the visitors' experience and help them l...
Between the 15th of September 2005 and the 15th of November 2005, an exhibit on virtual and Roman ar...